sephiria.tools

Bag planner

Lay out a Sephiria bag without spending a run. The grid is the real one, 6 slots wide and 24 cells by default, growable to 42. Place any of the 308 charms and 67 stone tabletsfrom the 1.0 game files and the planner computes what the game would: charm levels from tablet queries with rotation, placement rules like "top row only", and category set bonuses. Share a layout with the link button; it also autosaves in your browser.

Bag rows

Click a palette entry, then a slot, or drag entries onto the grid. Right-click clears a slot. Click a selected tablet again to rotate it.

Result
Charms active0 of 0
Capped levels total0
Absolute Ringmax 2
Academy Brigandinemax 5
Academy Fountain Penmax 4
Agma Projection Sword No. 190, 191max 7
Ahmad’s Spirit Powdermax 4
Air Boltmax 1
Alchemist's Flaskmax 2
Alfonso’s Hornmax 7
Ambermax 3
Amulet of Couragemax 2
Ancient Anvilmax 3
Angry Potatomax 3
Artificial Fairy, Iphielmax 5
Ashen Planetmax 5
Azure Pearlmax 3
Balisongmax 3
Ball of Red Yarnmax 4
Banner of Encouragementmax 2
Battle Bracelet of Leridmax 3
Battle Mage’s Glovesmax 3
Beast's Heartmax 4
Begonia Sachetmax 1
Bicorn Pipemax 5
Blank Checkmax 0
Blessingmax 2
Blizzard Hammermax 5
Blood of Obrusmax 3
Blood Stone Ringmax 2
Bloodstone Earringsmax 3
Blue Clawmax 3
Blue Needle of the Northmax 2
Blue Planetmax 5
Blue Ringmax 3
Blue Wrist Guardmax 5
Brass Mirror Fragmentmax 3
Broken Mirrormax 1
Broken Rootmax 4
Broken Sapphiremax 2
Bronze Mirror Fragmentmax 3
Bucket of Plump Berriesmax 1
Bunnyville Guard Helmetmax 3
Burn Weapon Damagemax 4
Captivating Luremax 2
Chalcedony Keymax 3
Charm of Aspirationmax 3
Charm of Intelligencemax 3
Charm of Lightningmax 3
Charm of Skillmax 1
Charm of Strengthmax 3
Cintamani Stonemax 0
Clear Cubemax 4
Cloak of Verdant Spiritmax 2
Cloth Armormax 1
Cloud Bottlemax 5
Cloud Seed Arrowheadmax 5
Cold Lockmax 4
Combustible Oilmax 3
Companion Token 'Aiba'max 2
Companion Token 'Isaac'max 2
Companion Token 'Kenny'max 2
Companion Token 'Khakha'max 2
Companion Token 'Maru'max 2
Companion Token 'Pillix'max 2
Companion Token 'Rolf'max 2
Companion Token 'Thunder'max 2
Compression Bandagemax 2
Counterattack Braceletmax 2
Crabapple Fruitmax 2
Crest of the Iron Wallmax 2
Crimson Sunsetmax 4
Crossbow Quivermax 3
Crown of Humilitymax 4
Crystal of Harmonymax 1
Cursed Lettermax 2
Dark Planetmax 4
Devotion Insigniamax 3
Diamond Badgemax 4
Discarded Golden Ringmax 2
Dragoncensemax 4
Dried Flowermax 2
Droplet of Plitvicemax 0
Droplet of Plitvicemax 0
Duelist's Epaulettemax 0
Dull Bellmax 2
Dull Resonance Stonemax 3
Ebony Scalemax 3
Echo of the Glaciermax 3
Elastic Bandmax 2
Electro Chakrammax 4
Elru’s Naptime Pillowmax 2
Empty Hiltmax 5
Endoditte’s Paperweightmax 2
Enhancement Potion Capmax 0
Eternal Eclipsemax 3
Eternal Furnacemax 2
Eternal Wintermax 2
Faded Shield Crestmax 2
Fairy Jarmax 2
Faultfinder Needlemax 6
Feet of the Ice Gullmax 3
Fire Arrowmax 2
Fire Boltmax 1
Fire Circusmax 3
Fire Circusmax 3
Fire Needlemax 1
Fireflymax 2
Flame Bugmax 5
Flame Herb Rootmax 2
Flaming Eye Patchmax 2
Fluffy Fur Glovesmax 4
Flux Coupler Mk.2max 3
Fretted Clay Tabletmax 4
Frost Daggermax 4
Frostium Ringmax 2
Frozen Bowmax 5
Frozen Eggmax 3
Frozen Heartmax 7
Garnet Badgemax 4
Giant Telescopemax 1
Glass Hammermax 3
Glowing Hourglassmax 2
Golden Cloakmax 2
Golden Crown of Arrogancemax 4
Golden Handbellmax 4
Golden Maple Leafmax 0
Golden Needle of the Northmax 2
Great Blessingmax 2
Green Gimax 3
Green Ink Bottlemax 3
Green Sawblademax 0
Guillotine of Bitter Coldmax 2
Hand Mirrormax 2
Hastemax 2
Healing Streammax 0
Heart-Shaped Carrotmax 4
Heavy Heartmax 0
Heita’s Spirit Powdermax 4
Helena’s Model Stairwaymax 5
Hiring Crest “Collin”max 2
Hoop-Rolling Stickmax 3
Ice Boltmax 1
Ice Bugmax 5
Ice Needlemax 1
Ice Starmax 5
Ice Vinemax 2
Ice Wingsmax 6
Icebound Tejasmax 3
Impact Amplifiermax 14
Jeweled Armormax 2
Jolow's Watering Canmax 4
Judgment of Thundermax 4
Kaleidoscopemax 4
Keel Fragmentmax 3
Kirin's Hornmax 2
Kriton’s Sealmax 2
Kunaimax 2
Lanternmax 0
Leaf Bird Leathermax 3
Library Minute Hand Miniaturemax 2
Lightning Boltmax 1
Lightning Boomerangmax 4
Lightning Needlemax 1
Lightning Rodmax 4
Lightning Stonemax 6
Lightning-Struck Branchmax 2
Lizard Plate Armormax 4
Logmax 0
Lucky Medalmax 2
Lunch Boxmax 4
Mage's Coinmax 2
Magic Bucketmax 2
Magic Bucket Full of Watermax 0
Magic Carrotmax 4
Magic Glassesmax 3
Magic MPmax 4
Magma Beadmax 3
Master's Tsubamax 2
Meditation Bookmax 3
Meteor Showermax 3
Meteorite Earringsmax 2
Meteorite Pauldronsmax 4
Mini Ballistamax 4
Mining Supervisor Armbandmax 4
Model Beakmax 4
Model Mastmax 2
Mouse Mage’s Pendantmax 1
Multicolored Candy Glass Jarmax 3
Multipurpose Beltmax 3
Mystical Pendulummax 4
Neutralizer Noirmax 3
Oak Tree Coalmax 4
Ohia Lehuamax 2
Oink Shaman’s Necklacemax 4
Orb of Yearningmax 3
Pallas’s Cardsmax 4
Pan Lidmax 5
Pearl Dustmax 2
Phoenix Wingmax 2
Pinwheelmax 2
Planet Cometmax 0
Plasma Helmetmax 4
Pointed Clubmax 2
Pouch of Black Teamax 2
Processed Woodmax 0
Protection of Naturemax 0
Radiating Charmmax 4
Rain of Arrowsmax 3
Rainbow Feathermax 2
Ray’s Star Fragmentmax 3
Red Mistmax 3
Red Mushroommax 3
Red Planetmax 6
Red Planet Observation Logmax 0
Red Snake Eyesmax 5
Reloading Wooden Cratemax 4
Resonance Stonemax 3
Riposte Blade Fragmentmax 5
Riposte Staff Fragmentmax 5
Rock Elephantmax 4
Rock Oinkmax 0
Ruby Broochmax 3
Rusty Tsubamax 2
Rylie’s Pocket Watchmax 2
Sapote Fruitmax 3
Scabbard of Exorcismmax 6
Scale of Conflictmax 5
Scrap of Red Clothmax 3
Scythe of Berutmax 3
Seren’s Rushed Lettermax 2
Sharp Acornmax 3
Sharp Eyemax 2
Sharp Flintmax 3
Sheet Music 'Galaxy'max 2
Sheet Music 'The Typhoon'max 2
Shieldmax 1
Shield Bagmax 3
Shield Earringsmax 3
Shield Training Manualmax 1
Shieldmatemax 6
Shimmering Eyemax 4
Silver Braceletmax 3
Silver Platemax 2
Simple Contractmax 4
Six-leaf Clovermax 3
Sky Blue Planetmax 5
Slim Cushionmax 6
Smoke Screenmax 0
Snow Mountain Long-eared Batmax 4
Snowflake Necklacemax 2
Solis Decussamax 3
Solis Dekrimax 6
Solis Fractomax 2
Solis Parvomax 4
Spiny Shellmax 2
Standards of Magicmax 4
Star Aquamarinemax 2
Star Rubymax 2
Stone Flowermax 1
Stone Spindle Whorlmax 4
Stone Wavemax 1
Straw Dollmax 2
Sun of the Archivesmax 4
Sword Earringsmax 3
Sword Training Manualmax 2
Tactical Manualmax 3
Tainted Bandagemax 3
Tero’s Spirit Powdermax 5
Thorn Bushmax 4
Thorn Charmmax 3
Thrust Manualmax 0
Thunder Armormax 4
Thunder's Earringmax 5
Thunderfrost Butterflymax 3
Thunderous Stepsmax 2
Thunderstorm Tracking Compassmax 3
Tiny Magic Conchmax 2
Tome of Transmutation - Firemax 4
Tome of Transmutation - Icemax 4
Tome of Transmutation - Lightningmax 4
Topaz Badgemax 4
Toxic Spore Pouchmax 3
Trainee Duelist's Epaulettemax 0
Traveler's Blessingmax 2
Tuning Forkmax 4
Valter’s Work Monoclemax 4
Vital Touchmax 3
Voluspamax 5
Wanderer's Necklacemax 2
Warm Stonemax 3
Warning Lettermax 1
Warrior Sealmax 5
Water Bagmax 3
Water Boltmax 1
Water Spiritmax 4
Whirlwind Stonemax 3
White Branchmax 4
White Capemax 5
White Crust Breadmax 2
White Eggshellmax 4
White Papermax 1
White Planetmax 7
Wind Sheet Musicmax 4
Windgrass Scarfmax 3
Wingsmax 5
Yakumo Short Blademax 3
Yellow Planetmax 6
Zap Bugmax 5
Zappy Custard Pastrymax 2

How the bag math works

Every charm sits at level 0 until tablets move it. A tablet is a list of query lines, each naming a slot pattern relative to the tablet (a neighbor, the whole row, a diagonal, a checkerboard) and what happens there: add or subtract levels, disable the slot, ignore its placement rule, or multiply its level. Rotatable tablets rewrite those patterns when turned, so "right +1" becomes "above +1" after one rotation. Some tablets only apply while their own placement condition holds, for example only on the bottom row.

Each charm has a level cap, and levels above it do nothing for the effect itself. A negative level turns the charm off entirely, and a handful of charms carry placement rules (top row only, border slots only, a charm on both sides) that must hold unless a tablet grants an exemption. Weapon-bound charms such as the golem parts also need the matching weapon type equipped; pick one in the toolbar to check those.

Set bonuses count how many placed charms share a category. The count runs before tablet effects, so even a disabled charm still feeds its set, which makes low-value duplicates worth carrying for the combo alone. Tiers step at 2 through 6 charms for most categories.

Not simulated: engraved tablets, the enchant levels duplicate unique charms convert into, per-dungeon temporary levels, mystic slots, and mixed custom tablets (their queries exist only per run). The full-HP activation rule is assumed to hold. Everything else, including every query keyword the 1.0 tablets use, follows the game's own rules.