Talent calculator
One point buys one level, every talent caps at level 20, and levels 5, 10 and 20 each add a fixed perk on top of the per-level stat. A full pool of 50 points covers about a third of the grid, so spend them below and hover a perk to see what it does.
Wrath
+0% Critical Chance![]()
Swiftness
+0% Attack Speed![]()
Survival
+0 Max HP![]()
Endure
+0 Defense![]()
Wisdom
+0 MP Regeneration![]()
Willpower
+0 Luck![]()
Ingenuity
+0 Max HP
+0 Evasion![]()
Earning talent points
Every save starts with 5 points, and the pool tops out at 50. The destiny tree sells 5 Talent Point inscriptions with 5 levels each, 25 points in total for 42 sapphires. The rest comes from hard mode: clears award 1 point at difficulty 3 and every third step up to 30, then 2 at 35, 3 at 40, 5 at 50, for 20 more. Only one unclaimed reward is granted per clear, so the hard mode points arrive one clear at a time.
Maxing all 7 talents would take 140 points, so a full pool covers barely a third of the grid. The Lv5/10/20 perks decide where points go long before the per-level stats do. Respeccing is free; the only restriction is that points cannot be changed while exploring.
What each talent gives
| Talent | Each level | Perks |
|---|---|---|
| Wrath Unleash your inner rage to deal massive damage to enemies. | +1% critical chance per level (+20% at Lv20) | Lv 5 +20% critical damage Lv 10 +10% damage to bosses and minibosses Lv 20 +20% defense penetration |
| Swiftness You act faster. | +1% attack speed per level (+20% at Lv20) | Lv 5 +8 evasion and +1 dash Lv 10 +20% dash recovery speed and +8% weapon damage Lv 20 Dash invincibility lasts 0.1s longer, and +15% weapon damage |
| Survival Learn how to survive long adventures. | +2 max HP per level (+40 at Lv20) | Lv 5 Every potion you drink also raises a random stat by 1, drawn from a 13-stat pool (attack speed, move speed, luck, crit chance, crit damage, MP regen and similar) Lv 10 +3 inventory slots Lv 20 Unlocks Tablet Imprinting; your inventory shrinks by 12 slots |
| Endure Learn how to tolerate pain. | +1 defense per level (+20 at Lv20) | Lv 5 Start every run with a Foundation tablet Lv 10 Recover 1 HP per second while below 25 HP Lv 20 Revive once per run with 60% HP |
| Wisdom Use MP more efficiently and increase your knowledge of artifacts. | +1 MP regeneration per level (+20 at Lv20) | Lv 5 +5 MP steal and +10 max MP Lv 10 Unlocks [Unique] stacking, and +1 die on every boss kill Lv 20 One free reroll on every item reward, and +20% EXP |
| Willpower Someone's will grants you strength. Locked until you finish the Ark Exploration destiny quest chain: buy the Terrain Recovery inscription, then complete all four quest steps for Connor. | +1 luck per level (+20 at Lv20) | Lv 5 +2 starting dice and +1 Wishing Fountain capacity Lv 10 +15 max HP and +25 max MP Lv 20 +4 Wishing Fountain capacity |
| Ingenuity Cleverly use item combos to create advantageous situations. Locked until you finish the Elusive Elru destiny quest chain: buy the Hide and Seek inscription, then complete all four steps of the search for Elru. | +1 max HP and +0.5 evasion per level (+20 HP and +10 evasion at Lv20) | Lv 5 +2 inventory slots Lv 10 One extra choice when picking weapons, items and miracles Lv 20 +7% damage for each active combo type |
Wishing Fountain capacity
The Wishing Fountain stores artifacts in town and hands them back at the start of the next run. Capacity starts at 4 once the fountain inscription is bought, and every stored item costs capacity by rarity: Common 3, Uncommon 4, Rare 5, Legend 6. Willpower raises the cap to 5 at Lv5 and 9 at Lv20, and the Deer costume adds 3 more for a maximum of 12: enough for two Legend artifacts at once, or a Rare plus an Uncommon with room for a Common.
One warning from the game itself: items banked beyond the base capacity are removed if Willpower's level later drops below 20, so respec before you bank, not after.
Tablet Imprinting and [Unique] stacking
Tablet Imprinting, the Survival Lv20 perk, consumes a tablet from your inventory and etches its boost onto that inventory slot for the rest of the run; the slot keeps the bonus with no tablet in it. The trade is steep, since taking the perk also removes 12 inventory slots.
[Unique] stacking, the Wisdom Lv10 perk, forces a [Unique] effect onto every artifact. Duplicates stay in the reward pool, and picking one up merges it into the copy you hold, raising its level and its combo count.
In the files
The game files hold an eighth talent, Greed, with a complete data record (+1% Leaf and +1% EXP drop per level) but no unlock path, plus six that exist only as names: Glacier, Ignite, Tempest, Pledge, Stratagem and Wittiness. None of them can currently be obtained. The farm's produce abilities also call themselves talents in their level-up message; those are a separate system with their own tiers.
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